![]() ![]() I feel encouraged! BTW, I am reading that W10 is supposed to be the best of both W7 and W8.1. I especially appreciated the inside input on CIV 5 working great with W10. Been playing this since the early 1990's, whenever CIV I came out.its my absolute favorite game on the planet and nothing else can take its place. I love CIV 5 so much anything I can do to enhance it I am all for. Yes, I could put another copy of W7 OEM on the new computer and that would solve this issue, but I am reading that W10 is slated to handle threads more efficiently than before, and this could translate into better overall performance, maybe affect improved game performance. If I spend $150 on another copy of W7 Pro OEM, I will not have a purchased copy of W10.just saying, I don't want my O/S obsolesced as being out of date and not getting security updates any longer. The reason why I am doing this is because I have had an irreparable failure on my motherboard and I must build a new computer. I love Windows 7, but it will now be 3 operating systems behind Windows 10 (7, 8.0, 8.10). Thanks everyone for replying, all good answers and input. I don't know if Microsoft has worked with our game developers on compatibility issues or if the developers are concerned that the game works under this new Direct X and Windows platform.Īny comments, suggestions, hints, or insider knowledge would be very helpful before I go dump a good wad of money to build a new gamer. I hope that CIV 5 will transition well under Windows 10 and Direct X 12. The initialization of DirectX 12 requires more video memory than DirectX 11 knowing that the lack of memory may cause instability, we chose to activate DirectX12 only if these two conditions are met. My experience has always been great with CIV 5, but like everything else, times change. To run, the Path Tracer requires a DirectX 12 compatible graphics card (DXR). Since CIV 5 is a DirectX 11 or lower game, are the game developers working to ensure that CIV 5 is game compatible with Windows 10 and Direct X 12? I would hate to put together a $1500 computer with all the latest goodies and find out my BELOVED CIV 5 falls flat on its face.Ĭan anyone enlighten me or at least give me some hints. Nvidia says that they plan to support all cards going back a long ways, but I guess (and I am not concerned since I won't buy one of theirs) ATI (ADM.Īnyway, I am concerned that maybe the game will fail to run or run into problems with DirectX12 EVEN THO I am reading Microsoft swears DirectX 12 will be compatible with older Direct X's. Fundamentally, DirectX 12 Ultimate is an umbrella that now encompasses everything previously under the DirectX 12 term, plus DirectX Raytracing (DXR) 1.1, then tosses in some extensions. Microsoft has snuck DirectX 12 into the new operating system. In putting a component build together for a new computer, I began investigating DirectX and Windows 10 which is due to come out on July 29, see an example like this. I currently am running Steam and CIV 5 on a Windows 7 Professional computer with an older graphics card and DirectX 11 choice at game start up. The free update will include five new aircraft, eight new airports, and new. ![]() I am about ready to build a new computer, and CIV 5 is my main concern. Microsoft Flight Simulator: Game of the Year Edition is arriving on November 18th with DirectX 12 support. ![]() ![]() They can only download build 21354 as a VHDX which might still be far ahead of the builds in the Release Preview Channel even after the switch to 21H2. *a lib to run DX11 games over DX12 APIs without changing the game code.Hi Folks, got a question, hope you have some answers or at least best guesses. Is DirectX 12 and WDDM 2.0 support on the plan for Parallels to run Windows 11 The official confirmation would be very helpful to address the uncertainty. So if the Xbox version is the same as the PC version, which seems to be what was said in different Q&As, this is making me wondering what is the road block from a technical perspective to not shipping same DX12 code as well.įor example Is it a PC driver problem which is not yet solved (like AMD = ok but missing in Nvidia for the time being), or something else? Or is it possible the Xbox version will be using D11on12* at launch instead? This news is puzzling me a little as a developer because Microsoft is generally promoting the use of their APIs so that you could benefit from code-once/deploy-many paradigm and gaming everywhere, in this case, code once and use on Xbox + PC.Īctually even DX12U is now having this new implementation which is decoupling the API from the OS so that you can deploy DX12U games on more OS version (meaning on older Win10 versions - maybe 1909 or before IIRC) ![]()
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